世界の航空におけるAR・VR市場インサイト及び予測(~2026年)

【英語タイトル】Global AR & VR in Aviation Market Size, Status and Forecast 2020-2026

QYResearchが出版した調査資料(QYR20NV10888)・商品コード:QYR20NV10888
・発行会社(調査会社):QYResearch
・発行日:2020年11月(※2024年版があります。お問い合わせください)
・ページ数:134
・レポート言語:英語
・レポート形式:PDF
・納品方法:Eメール(受注後3営業日)
・調査対象地域:グローバル
・産業分野:機械・装置
◆販売価格オプション(消費税別)
Single User(1名様閲覧用)USD3,900 ⇒換算¥577,200見積依頼/購入/質問フォーム
Multi User(5名様閲覧用)USD5,850 ⇒換算¥865,800見積依頼/購入/質問フォーム
Enterprise License(同一法人内共有可)USD7,800 ⇒換算¥1,154,400見積依頼/購入/質問フォーム
販売価格オプションの説明
※お支払金額:換算金額(日本円)+消費税
※納期:即日〜2営業日(3日以上かかる場合は別途表記又はご連絡)
※お支払方法:納品日+5日以内に請求書を発行・郵送(請求書発行日より2ヶ月以内に銀行振込、振込先:三菱UFJ銀行/H&Iグローバルリサーチ株式会社、支払期限と方法は調整可能)
本調査レポートは航空におけるAR・VRの世界市場について調査・分析した資料です。種類別(AR、VR)の市場規模、用途別(トレーニング、操作、製造、エンターテイメント、保守・修理・運営(MRO)、その他)の市場規模、地域別(北米、米国、カナダ、ヨーロッパ、ドイツ、フランス、イギリス、イタリア、ロシア、アジア、日本、中国、韓国、インド、オーストラリア、台湾、中南米、メキシコ、ブラジル、アルゼンチン、中東・アフリカ、トルコ、サウジアラビア、UAE等)の市場規模データ、主な企業情報と企業別市場シェア等が記載されています。
・調査範囲
・エグゼクティブサマリー
・企業別航空におけるAR・VRの競争状況、市場シェア
・世界の航空におけるAR・VR市場:種類別市場規模 2015年-2020年(AR、VR)
・世界の航空におけるAR・VR市場:種類別市場規模予測 2021年-2026年(AR、VR)
・世界の航空におけるAR・VR市場:用途別市場規模 2015年-2020年(トレーニング、操作、製造、エンターテイメント、保守・修理・運営(MRO)、その他)
・世界の航空におけるAR・VR市場:用途別市場規模予測 2021年-2026年(トレーニング、操作、製造、エンターテイメント、保守・修理・運営(MRO)、その他)
・北米の航空におけるAR・VR市場分析:米国、カナダ
・ヨーロッパの航空におけるAR・VR市場分析:ドイツ、フランス、イギリス、イタリア、ロシア等
・アジアの航空におけるAR・VR市場分析:日本、中国、韓国、インド、オーストラリア、台湾等
・中南米の航空におけるAR・VR市場分析:メキシコ、ブラジル、アルゼンチン等
・中東・アフリカの航空におけるAR・VR市場分析:トルコ、サウジアラビア、UAE等
・企業情報(企業概要、製品概要、販売量、企業動向)
- 掲載企業(変更可能性あり):Aero Glass、Atheer、Bohemia Interactive Simulations、Elbit Systems、Eon Reality、Fackbook (Oculus)、Future Visual、Google、HTC、Jasoren、Magic Leap、Microsoft、PTC、Samsung、Sony、TAE Aerospace (Fountx)、Upskill、Vuzix
・地域別市場規模予測(2021年-2026年):北米市場、ヨーロッパ市場、アジア市場、中南米市場、中東・アフリカ市場
・市場機会、課題、リスク、環境分析
・バリューチェーン、販売チャネル分析
・調査の結論
【レポートの概要】

AR & VR in Aviation provides an immersive and interactive approach that connects the aviation ecosystem to improve the efficiency of various tasks, leading to cost savings in aviation functions such as manufacturing, training, operating, entertainment and others.

Market Analysis and Insights: Global AR & VR in Aviation Market
The global AR & VR in Aviation market size is projected to reach US$ XX million by 2026, from US$ XX million in 2020, at a CAGR of XX% during 2021-2026.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global AR & VR in Aviation market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global AR & VR in Aviation market in terms of revenue.
On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global AR & VR in Aviation market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global AR & VR in Aviation market.

Global AR & VR in Aviation Scope and Market Size
AR & VR in Aviation market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global AR & VR in Aviation market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026.

Market segment by Type, the product can be split into
AR
VR

Market segment by Application, split into
Training
Operating
Manufacturing
Entertainment
Maintenance, Repair & Operations (MRO)
Others

Based on regional and country-level analysis, the AR & VR in Aviation market has been segmented as follows:
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Nordic
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia-Pacific
Latin America
Mexico
Brazil
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of Middle East & Africa

In the competitive analysis section of the report, leading as well as prominent players of the global AR & VR in Aviation market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.
The key players covered in this study
Aero Glass
Atheer
Bohemia Interactive Simulations
Elbit Systems
Eon Reality
Fackbook (Oculus)
Future Visual
Google
HTC
Jasoren
Magic Leap
Microsoft
PTC
Samsung
Sony
TAE Aerospace (Fountx)

【レポートの目次】

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AR & VR in Aviation Market Size Growth Rate by Type: 2020 VS 2026
1.2.2 AR
1.2.3 VR
1.3 Market by Application
1.3.1 Global AR & VR in Aviation Market Share by Application: 2020 VS 2026
1.3.2 Training
1.3.3 Operating
1.3.4 Manufacturing
1.3.5 Entertainment
1.3.6 Maintenance, Repair & Operations (MRO)
1.3.7 Others
1.4 Study Objectives
1.5 Years Considered

2 Global Growth Trends
2.1 Global AR & VR in Aviation Market Perspective (2015-2026)
2.2 Global AR & VR in Aviation Growth Trends by Regions
2.2.1 AR & VR in Aviation Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 AR & VR in Aviation Historic Market Share by Regions (2015-2020)
2.2.3 AR & VR in Aviation Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Market Restraints

3 Competition Landscape by Key Players
3.1 Global Top AR & VR in Aviation Players by Market Size
3.1.1 Global Top AR & VR in Aviation Players by Revenue (2015-2020)
3.1.2 Global AR & VR in Aviation Revenue Market Share by Players (2015-2020)
3.2 Global AR & VR in Aviation Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Players Covered: Ranking by AR & VR in Aviation Revenue
3.4 Global AR & VR in Aviation Market Concentration Ratio
3.4.1 Global AR & VR in Aviation Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AR & VR in Aviation Revenue in 2019
3.5 Key Players AR & VR in Aviation Area Served
3.6 Key Players AR & VR in Aviation Product Solution and Service
3.7 Date of Enter into AR & VR in Aviation Market
3.8 Mergers & Acquisitions, Expansion Plans

4 AR & VR in Aviation Breakdown Data by Type (2015-2026)
4.1 Global AR & VR in Aviation Historic Market Size by Type (2015-2020)
4.2 Global AR & VR in Aviation Forecasted Market Size by Type (2021-2026)

5 AR & VR in Aviation Breakdown Data by Application (2015-2026)
5.1 Global AR & VR in Aviation Historic Market Size by Application (2015-2020)
5.2 Global AR & VR in Aviation Forecasted Market Size by Application (2021-2026)

6 North America
6.1 North America AR & VR in Aviation Market Size (2015-2026)
6.2 North America AR & VR in Aviation Market Size by Type (2015-2020)
6.3 North America AR & VR in Aviation Market Size by Application (2015-2020)
6.4 North America AR & VR in Aviation Market Size by Country (2015-2020)
6.4.1 United States
6.4.2 Canada

7 Europe
7.1 Europe AR & VR in Aviation Market Size (2015-2026)
7.2 Europe AR & VR in Aviation Market Size by Type (2015-2020)
7.3 Europe AR & VR in Aviation Market Size by Application (2015-2020)
7.4 Europe AR & VR in Aviation Market Size by Country (2015-2020)
7.4.1 Germany
7.4.2 France
7.4.3 U.K.
7.4.4 Italy
7.4.5 Russia
7.4.6 Nordic
7.4.7 Rest of Europe

8 China Taiwan
8.1 China Taiwan AR & VR in Aviation Market Size (2015-2026)
8.2 China Taiwan AR & VR in Aviation Market Size by Type (2015-2020)
8.3 China Taiwan AR & VR in Aviation Market Size by Application (2015-2020)
8.4 China Taiwan AR & VR in Aviation Market Size by Region (2015-2020)
8.4.1 China
8.4.2 Japan
8.4.3 South Korea
8.4.4 Southeast Asia
8.4.5 India
8.4.6 Australia
8.4.7 Rest of Asia-Pacific

9 Japan
9.1 Japan AR & VR in Aviation Market Size (2015-2026)
9.2 Japan AR & VR in Aviation Market Size by Type (2015-2020)
9.3 Japan AR & VR in Aviation Market Size by Application (2015-2020)
9.4 Japan AR & VR in Aviation Market Size by Country (2015-2020)
9.4.1 Mexico
9.4.2 Brazil

10 South Korea
10.1 South Korea AR & VR in Aviation Market Size (2015-2026)
10.2 South Korea AR & VR in Aviation Market Size by Type (2015-2020)
10.3 South Korea AR & VR in Aviation Market Size by Application (2015-2020)
10.4 South Korea AR & VR in Aviation Market Size by Country (2015-2020)
10.4.1 Turkey
10.4.2 Saudi Arabia
10.4.3 UAE
10.4.4 Rest of Middle East & Africa

11 Key Players Profiles
11.1 Aero Glass
11.1.1 Aero Glass Company Details
11.1.2 Aero Glass Business Overview
11.1.3 Aero Glass AR & VR in Aviation Introduction
11.1.4 Aero Glass Revenue in AR & VR in Aviation Business (2015-2020))
11.1.5 Aero Glass Recent Development
11.2 Atheer
11.2.1 Atheer Company Details
11.2.2 Atheer Business Overview
11.2.3 Atheer AR & VR in Aviation Introduction
11.2.4 Atheer Revenue in AR & VR in Aviation Business (2015-2020)
11.2.5 Atheer Recent Development
11.3 Bohemia Interactive Simulations
11.3.1 Bohemia Interactive Simulations Company Details
11.3.2 Bohemia Interactive Simulations Business Overview
11.3.3 Bohemia Interactive Simulations AR & VR in Aviation Introduction
11.3.4 Bohemia Interactive Simulations Revenue in AR & VR in Aviation Business (2015-2020)
11.3.5 Bohemia Interactive Simulations Recent Development
11.4 Elbit Systems
11.4.1 Elbit Systems Company Details
11.4.2 Elbit Systems Business Overview
11.4.3 Elbit Systems AR & VR in Aviation Introduction
11.4.4 Elbit Systems Revenue in AR & VR in Aviation Business (2015-2020)
11.4.5 Elbit Systems Recent Development
11.5 Eon Reality
11.5.1 Eon Reality Company Details
11.5.2 Eon Reality Business Overview
11.5.3 Eon Reality AR & VR in Aviation Introduction
11.5.4 Eon Reality Revenue in AR & VR in Aviation Business (2015-2020)
11.5.5 Eon Reality Recent Development
11.6 Fackbook (Oculus)
11.6.1 Fackbook (Oculus) Company Details
11.6.2 Fackbook (Oculus) Business Overview
11.6.3 Fackbook (Oculus) AR & VR in Aviation Introduction
11.6.4 Fackbook (Oculus) Revenue in AR & VR in Aviation Business (2015-2020)
11.6.5 Fackbook (Oculus) Recent Development
11.7 Future Visual
11.7.1 Future Visual Company Details
11.7.2 Future Visual Business Overview
11.7.3 Future Visual AR & VR in Aviation Introduction
11.7.4 Future Visual Revenue in AR & VR in Aviation Business (2015-2020)
11.7.5 Future Visual Recent Development
11.8 Google
11.8.1 Google Company Details
11.8.2 Google Business Overview
11.8.3 Google AR & VR in Aviation Introduction
11.8.4 Google Revenue in AR & VR in Aviation Business (2015-2020)
11.8.5 Google Recent Development
11.9 HTC
11.9.1 HTC Company Details
11.9.2 HTC Business Overview
11.9.3 HTC AR & VR in Aviation Introduction
11.9.4 HTC Revenue in AR & VR in Aviation Business (2015-2020)
11.9.5 HTC Recent Development
11.10 Jasoren
11.10.1 Jasoren Company Details
11.10.2 Jasoren Business Overview
11.10.3 Jasoren AR & VR in Aviation Introduction
11.10.4 Jasoren Revenue in AR & VR in Aviation Business (2015-2020)
11.10.5 Jasoren Recent Development
11.11 Magic Leap
10.11.1 Magic Leap Company Details
10.11.2 Magic Leap Business Overview
10.11.3 Magic Leap AR & VR in Aviation Introduction
10.11.4 Magic Leap Revenue in AR & VR in Aviation Business (2015-2020)
10.11.5 Magic Leap Recent Development
11.12 Microsoft
10.12.1 Microsoft Company Details
10.12.2 Microsoft Business Overview
10.12.3 Microsoft AR & VR in Aviation Introduction
10.12.4 Microsoft Revenue in AR & VR in Aviation Business (2015-2020)
10.12.5 Microsoft Recent Development
11.13 PTC
10.13.1 PTC Company Details
10.13.2 PTC Business Overview
10.13.3 PTC AR & VR in Aviation Introduction
10.13.4 PTC Revenue in AR & VR in Aviation Business (2015-2020)
10.13.5 PTC Recent Development
11.14 Samsung
10.14.1 Samsung Company Details
10.14.2 Samsung Business Overview
10.14.3 Samsung AR & VR in Aviation Introduction
10.14.4 Samsung Revenue in AR & VR in Aviation Business (2015-2020)
10.14.5 Samsung Recent Development
11.15 Sony
10.15.1 Sony Company Details
10.15.2 Sony Business Overview
10.15.3 Sony AR & VR in Aviation Introduction
10.15.4 Sony Revenue in AR & VR in Aviation Business (2015-2020)
10.15.5 Sony Recent Development
11.16 TAE Aerospace (Fountx)
10.16.1 TAE Aerospace (Fountx) Company Details
10.16.2 TAE Aerospace (Fountx) Business Overview
10.16.3 TAE Aerospace (Fountx) AR & VR in Aviation Introduction
10.16.4 TAE Aerospace (Fountx) Revenue in AR & VR in Aviation Business (2015-2020)
10.16.5 TAE Aerospace (Fountx) Recent Development
11.17 Upskill
10.17.1 Upskill Company Details
10.17.2 Upskill Business Overview
10.17.3 Upskill AR & VR in Aviation Introduction
10.17.4 Upskill Revenue in AR & VR in Aviation Business (2015-2020)
10.17.5 Upskill Recent Development
11.18 Vuzix
10.18.1 Vuzix Company Details
10.18.2 Vuzix Business Overview
10.18.3 Vuzix AR & VR in Aviation Introduction
10.18.4 Vuzix Revenue in AR & VR in Aviation Business (2015-2020)
10.18.5 Vuzix Recent Development

12 Analyst’s Viewpoints/Conclusions

13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

List of Tables
Table 1. Global AR & VR in Aviation Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 3. Key Players of AR
Table 4. Key Players of VR
Table 5. Global AR & VR in Aviation Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 6. Global AR & VR in Aviation Market Size by Regions (US$ Million): 2020 VS 2026
Table 7. Global AR & VR in Aviation Market Size by Regions (2015-2020) (US$ Million)
Table 8. Global AR & VR in Aviation Market Share by Regions (2015-2020)
Table 9. Global AR & VR in Aviation Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 10. Global AR & VR in Aviation Market Share by Regions (2021-2026)
Table 11. AR & VR in Aviation Market Market Trends
Table 12. AR & VR in Aviation Market Drivers
Table 13. AR & VR in Aviation Market Challenges
Table 14. AR & VR in Aviation Market Restraints
Table 15. Global AR & VR in Aviation Revenue by Players (2015-2020) (US$ Million)
Table 16. Global AR & VR in Aviation Market Share by Players (2015-2020)
Table 17. Global Top AR & VR in Aviation Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in AR & VR in Aviation as of 2019)
Table 18. Global AR & VR in Aviation by Players Market Concentration Ratio (CR5 and HHI)
Table 19. Key Players Headquarters and Area Served
Table 20. Key Players AR & VR in Aviation Product Solution and Service
Table 21. Mergers & Acquisitions, Expansion Plans
Table 22. Global AR & VR in Aviation Market Size by Type (2015-2020) (US$ Million)
Table 23. Global AR & VR in Aviation Market Size Share by Type (2015-2020)
Table 24. Global AR & VR in Aviation Revenue Market Share by Type (2021-2026)
Table 25. Global AR & VR in Aviation Market Size Share by Application (2015-2020)
Table 26. Global AR & VR in Aviation Market Size by Application (2015-2020) (US$ Million)
Table 27. Global AR & VR in Aviation Market Size Share by Application (2021-2026)
Table 28. North America AR & VR in Aviation Market Size by Type (2015-2020) (US$ Million)
Table 29. North America AR & VR in Aviation Market Share by Type (2015-2020)
Table 30. North America AR & VR in Aviation Market Size by Application (2015-2020) (US$ Million)
Table 31. North America AR & VR in Aviation Market Share by Application (2015-2020)
Table 32. North America AR & VR in Aviation Market Size by Country (US$ Million) (2015-2020)
Table 33. North America AR & VR in Aviation Market Share by Country (2015-2020)
Table 34. Europe AR & VR in Aviation Market Size by Type (2015-2020) (US$ Million)
Table 35. Europe AR & VR in Aviation Market Share by Type (2015-2020)
Table 36. Europe AR & VR in Aviation Market Size by Application (2015-2020) (US$ Million)
Table 37. Europe AR & VR in Aviation Market Share by Application (2015-2020)
Table 38. Europe AR & VR in Aviation Market Size by Country (US$ Million) (2015-2020)
Table 39. Europe AR & VR in Aviation Market Share by Country (2015-2020)
Table 40. China Taiwan AR & VR in Aviation Market Size by Type (2015-2020) (US$ Million)
Table 41. China Taiwan AR & VR in Aviation Market Share by Type (2015-2020)
Table 42. China Taiwan AR & VR in Aviation Market Size by Application (2015-2020) (US$ Million)
Table 43. China Taiwan AR & VR in Aviation Market Share by Application (2015-2020)
Table 44. China Taiwan AR & VR in Aviation Market Size by Region (US$ Million) (2015-2020)
Table 45. China Taiwan AR & VR in Aviation Market Share by Region (2015-2020)
Table 46. Japan AR & VR in Aviation Market Size by Type (2015-2020) (US$ Million)
Table 47. Japan AR & VR in Aviation Market Share by Type (2015-2020)
Table 48. Japan AR & VR in Aviation Market Size by Application (2015-2020) (US$ Million)
Table 49. Japan AR & VR in Aviation Market Share by Application (2015-2020)
Table 50. Japan AR & VR in Aviation Market Size by Country (US$ Million) (2015-2020)
Table 51. Japan AR & VR in Aviation Market Share by Country (2015-2020)
Table 52. South Korea AR & VR in Aviation Market Size by Type (2015-2020) (US$ Million)
Table 53. South Korea AR & VR in Aviation Market Share by Type (2015-2020)
Table 54. South Korea AR & VR in Aviation Market Size by Application (2015-2020) (US$ Million)
Table 55. South Korea AR & VR in Aviation Market Share by Application (2015-2020)
Table 56. South Korea AR & VR in Aviation Market Size by Country (US$ Million) (2015-2020)
Table 57. South Korea AR & VR in Aviation Market Share by Country (2015-2020)
Table 58. Aero Glass Company Details
Table 59. Aero Glass Business Overview
Table 60. Aero Glass Product
Table 61. Aero Glass Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 62. Aero Glass Recent Development
Table 63. Atheer Company Details
Table 64. Atheer Business Overview
Table 65. Atheer Product
Table 66. Atheer Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 67. Atheer Recent Development
Table 68. Bohemia Interactive Simulations Company Details
Table 69. Bohemia Interactive Simulations Business Overview
Table 70. Bohemia Interactive Simulations Product
Table 71. Bohemia Interactive Simulations Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 72. Bohemia Interactive Simulations Recent Development
Table 73. Elbit Systems Company Details
Table 74. Elbit Systems Business Overview
Table 75. Elbit Systems Product
Table 76. Elbit Systems Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 77. Elbit Systems Recent Development
Table 78. Eon Reality Company Details
Table 79. Eon Reality Business Overview
Table 80. Eon Reality Product
Table 81. Eon Reality Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 82. Eon Reality Recent Development
Table 83. Fackbook (Oculus) Company Details
Table 84. Fackbook (Oculus) Business Overview
Table 85. Fackbook (Oculus) Product
Table 86. Fackbook (Oculus) Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 87. Fackbook (Oculus) Recent Development
Table 88. Future Visual Company Details
Table 89. Future Visual Business Overview
Table 90. Future Visual Product
Table 91. Future Visual Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 92. Future Visual Recent Development
Table 93. Google Business Overview
Table 94. Google Product
Table 95. Google Company Details
Table 96. Google Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 97. Google Recent Development
Table 98. HTC Company Details
Table 99. HTC Business Overview
Table 100. HTC Product
Table 101. HTC Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 102. HTC Recent Development
Table 103. Jasoren Company Details
Table 104. Jasoren Business Overview
Table 105. Jasoren Product
Table 106. Jasoren Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 107. Jasoren Recent Development
Table 108. Magic Leap Company Details
Table 109. Magic Leap Business Overview
Table 110. Magic Leap Product
Table 111. Magic Leap Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 112. Magic Leap Recent Development
Table 113. Microsoft Company Details
Table 114. Microsoft Business Overview
Table 115. Microsoft Product
Table 116. Microsoft Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 117. Microsoft Recent Development
Table 118. PTC Company Details
Table 119. PTC Business Overview
Table 120. PTC Product
Table 121. PTC Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 122. PTC Recent Development
Table 123. Samsung Company Details
Table 124. Samsung Business Overview
Table 125. Samsung Product
Table 126. Samsung Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 127. Samsung Recent Development
Table 128. Sony Company Details
Table 129. Sony Business Overview
Table 130. Sony Product
Table 131. Sony Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 132. Sony Recent Development
Table 133. TAE Aerospace (Fountx) Company Details
Table 134. TAE Aerospace (Fountx) Business Overview
Table 135. TAE Aerospace (Fountx) Product
Table 136. TAE Aerospace (Fountx) Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 137. TAE Aerospace (Fountx) Recent Development
Table 138. Upskill Company Details
Table 139. Upskill Business Overview
Table 140. Upskill Product
Table 141. Upskill Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 142. Upskill Recent Development
Table 143. Vuzix Company Details
Table 144. Vuzix Business Overview
Table 145. Vuzix Product
Table 146. Vuzix Revenue in AR & VR in Aviation Business (2015-2020) (US$ Million)
Table 147. Vuzix Recent Development
Table 148. Research Programs/Design for This Report
Table 149. Key Data Information from Secondary Sources
Table 150. Key Data Information from Primary Sources
List of Figures
Figure 1. Global AR & VR in Aviation Market Share by Type: 2020 VS 2026
Figure 2. AR Features
Figure 3. VR Features
Figure 4. Global AR & VR in Aviation Market Share by Application: 2020 VS 2026
Figure 5. Training Case Studies
Figure 6. Operating Case Studies
Figure 7. Manufacturing Case Studies
Figure 8. Entertainment Case Studies
Figure 9. Maintenance, Repair & Operations (MRO) Case Studies
Figure 10. Others Case Studies
Figure 11. AR & VR in Aviation Report Years Considered
Figure 12. Global AR & VR in Aviation Market Size (US$ Million), YoY Growth 2015-2026
Figure 13. Global AR & VR in Aviation Market Share by Regions: 2020 VS 2026
Figure 14. Global AR & VR in Aviation Market Share by Regions (2021-2026)
Figure 15. Global AR & VR in Aviation Market Share by Players in 2019
Figure 16. Global Top AR & VR in Aviation Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in AR & VR in Aviation as of 2019
Figure 17. The Top 10 and 5 Players Market Share by AR & VR in Aviation Revenue in 2019
Figure 18. North America AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 19. United States AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 20. Canada AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 21. Europe AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 22. Germany AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 23. France AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 24. U.K. AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 25. Italy AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 26. Russia AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 27. Nordic AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 28. Rest of Europe AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 29. Asia-Pacific AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 30. China AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 31. Japan AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 32. South Korea AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 33. Southeast Asia AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 34. India AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 35. Australia AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 36. Rest of Asia-Pacific AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 37. Latin America AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 38. Mexico AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 39. Brazil AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 40. Middle East & Africa AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 41. Turkey AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 42. Saudi Arabia AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 43. UAE AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 44. Rest of Middle East & Africa AR & VR in Aviation Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 45. Aero Glass Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 46. Atheer Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 47. Bohemia Interactive Simulations Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 48. Elbit Systems Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 49. Eon Reality Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 50. Fackbook (Oculus) Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 51. Future Visual Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 52. Google Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 53. HTC Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 54. Jasoren Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 55. Magic Leap Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 56. Microsoft Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 57. PTC Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 58. Samsung Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 59. Sony Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 60. TAE Aerospace (Fountx) Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 61. Upskill Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 62. Vuzix Revenue Growth Rate in AR & VR in Aviation Business (2015-2020)
Figure 63. Bottom-up and Top-down Approaches for This Report
Figure 64. Data Triangulation
Figure 65. Key Executives Interviewed


【掲載企業】

Aero Glass、Atheer、Bohemia Interactive Simulations、Elbit Systems、Eon Reality、Fackbook (Oculus)、Future Visual、Google、HTC、Jasoren、Magic Leap、Microsoft、PTC、Samsung、Sony、TAE Aerospace (Fountx)、Upskill、Vuzix

★調査レポート[世界の航空におけるAR・VR市場インサイト及び予測(~2026年)] (コード:QYR20NV10888)販売に関する免責事項を必ずご確認ください。
★調査レポート[世界の航空におけるAR・VR市場インサイト及び予測(~2026年)]についてメールでお問い合わせ


◆H&Iグローバルリサーチのお客様(例)◆